-
Provides access to GL services.
static boolean
Returns false if the GL context doesn't support sufficient numbers of vertex uniform vectors
to allow this shader to run with good performance, true otherwise.
Compiles and links the shader program described by vertexSource
and
fragmentSource
.
Creates a triangle batch with the default shader program.
Creates a triangle batch with the supplied custom shader program.
Creates a uniform quad batch with the default shader programs.
Creates a uniform quad batch with the supplied custom shader program builder.