Uses of Class
playn.core.GL20
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Uses of GL20 in playn.core
Fields in playn.core declared as GL20Modifier and TypeFieldDescriptionfinal GL20Graphics.glProvides access to GL services.final GL20TexturedBatch.glMethods in playn.core with parameters of type GL20Modifier and TypeMethodDescriptionstatic booleanUniformQuadBatch.isLikelyToPerform(GL20 gl) Returns false if the GL context doesn't support sufficient numbers of vertex uniform vectors to allow this shader to run with good performance, true otherwise.Constructors in playn.core with parameters of type GL20ModifierConstructorDescriptionCompiles and links the shader program described byvertexSourceandfragmentSource.TriangleBatch(GL20 gl) Creates a triangle batch with the default shader program.TriangleBatch(GL20 gl, TriangleBatch.Source source) Creates a triangle batch with the supplied custom shader program.UniformQuadBatch(GL20 gl) Creates a uniform quad batch with the default shader programs.UniformQuadBatch(GL20 gl, UniformQuadBatch.Source source) Creates a uniform quad batch with the supplied custom shader program builder.